Virtua Tennis 4 Vita
Description: Virtua Tennis 4: World Tour Edition is a Sports/Tennis game published by SEGA released on February 15, 2012 for the PlayStation Vita. For Virtua Tennis 4: World Tour Edition on the PlayStation Vita, GameFAQs has 49 cheat codes and secrets, 49 trophies, 1 review, and 17 critic reviews. Know more about the Buy Virtua Tennis 4 - World Tour Edition online for PS Vita, in India at the best price: Gamestheshop.com release date. Get exclusive. Virtua Tennis 4 isn't all a rehash, but the new features don't add a lot to the experience. The World Tour is now a bizarre board game, adding a level of randomness to the career. For the Vita.
Virtua Tennis 4 plays really well. The controls are tight, the animations are good, and the game has a great difficulty progression.
The opponents feel unique and require different strategies to defeat. It's satisfying to hit a smash and watch the other guy dive for it. Not gonna lie, I yelled obscenities both in anger and joy during the final, most difficult tournament, and that's how a high energy, emotional game like tennis should feel. The biggest problem with Virtua Tennis 4 is that it feels like I've played all this before. Not only because I literally played this before when it was out on PS3, but also because the series hasn't changed much. The meat of the game doesn't feel different than Virtua Tennis 3.
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Virtua Tennis 4 Vita Review
It's nearly all the same players, and the mechanics are identical. Not that there's a lot that can be improved in a tennis game (it's essentially a glorified Pong), but it's hard to get excited for a game I've played already. Virtua Tennis 4 isn't all a rehash, but the new features don't add a lot to the experience. The World Tour is now a bizarre board game, adding a level of randomness to the career. While it certainly keeps things interesting, it does little more than add a sense of frustration whenever I couldn't play a tournament or mini-game when I wanted to because the game forced me to move in random intervals on the game board. Likewise the mini-games are back, with the same zaniness like gathering chicks, and playing hot potato with a time bomb, but these are momentary distractions. I commend SEGA for making my training sessions in career mode more interesting than just practicing a backhand, but the games aren't fun enough to play on their own (which is what the game's Party mode is all about).